| Item ID | 480184 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Warm_Dandelion_Cape_J | Credit Price | Not For Sale | |
| Name | Warm Dandelion Cape | Type | Armor | |
| NPC Buy | 0 | Weight | 10 | |
| NPC Sell | 0 | Weapon Level | 0 | |
| Range | 0 | Defense | 12 | |
| Slots | 1 | Refineable | Yes | |
| Attack | 0 | Min Equip Level | 100 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Garment | |||
| Equip Upper | None | |||
| Equippable Jobs | None | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Item Use Script |
1 .@r = getrefine(); 2 .@a = (getskilllv("SU_SV_STEMSPEAR")+getskilllv("SU_SV_ROOTTWIST")+getskilllv("SU_CN_METEOR")+getskilllv("SU_CN_POWDERING")+getskilllv("SU_CHATTERING")+getskilllv("SU_MEOWMEOW")+getskilllv("SU_NYANGGRASS")); 3 bonus bAspdRate,5; 4 bonus bMaxHPrate,5; 5 bonus2 bSubRace,RC_Player_Human,5; 6 bonus2 bSubRace,RC_Player_Doram,5; 7 bonus bSPDrainValue,getskilllv("SU_CHATTERING"); 8 bonus2 bSkillAtk,"SU_CN_METEOR",10*getskilllv("SU_NYANGGRASS"); 9 if (getskilllv("SU_SPIRITOFLAND") == 1) { 10 bonus bInt,.@a; 11 bonus2 bSkillAtk,"SU_SV_STEMSPEAR",.@a; 12 } 13 if (getskilllv("SU_MEOWMEOW") == 5) { 14 bonus bMagicHPGainValue,150; 15 bonus bMagicSPGainValue,15; 16 } 17 if (.@r>=5) { 18 bonus bAspdRate,5; 19 bonus bMaxHPrate,5; 20 } 21 if (.@r>=7) { 22 bonus bAspdRate,10; 23 bonus bMaxHPrate,10; 24 } |
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| Equip Script | None | |||
| Unequip Script | None | |||