| Item ID | 470027 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Juggernaut | Credit Price | Not For Sale | |
| Name | Juggernaut | Type | Armor | |
| NPC Buy | 0 | Weight | 40 | |
| NPC Sell | 0 | Weapon Level | 0 | |
| Range | 0 | Defense | 12 | |
| Slots | 0 | Refineable | Yes | |
| Attack | 0 | Min Equip Level | 100 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Footgear | |||
| Equip Upper | None | |||
| Equippable Jobs | None | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Item Use Script |
1 .@r = getrefine(); 2 bonus bMdef,10; 3 bonus bMaxHPrate,3; 4 bonus bMaxSPrate,3; 5 skill "AC_CONCENTRATION",1; 6 bonus2 bSkillCooldown,"RL_RICHS_COIN",-3000; 7 bonus2 bFixedCastrate,"RL_BANISHING_BUSTER",-20*getskilllv("RL_BANISHING_BUSTER"); 8 bonus2 bSkillAtk,"RL_BANISHING_BUSTER",60*getskilllv("RL_BANISHING_BUSTER"); 9 bonus2 bAddClass,Class_All,4*getskilllv("RL_FIRE_RAIN"); 10 bonus2 bSkillAtk,"RL_FIRE_RAIN",50*getskilllv("RL_FIRE_RAIN"); 11 bonus bDelayrate,-8*getskilllv("RL_H_MINE"); 12 bonus2 bSkillAtk,"RL_H_MINE",40*getskilllv("RL_H_MINE"); 13 if (getskilllv("RL_FALLEN_ANGEL") == 1) { 14 bonus bAspdRate,20; 15 bonus2 bSkillUseSP,"RL_FIREDANCE",20; 16 } 17 if (getskilllv("RL_AM_BLAST") == 5) { 18 bonus2 bIgnoreDefRaceRate,RC_All,100; 19 bonus4 bAutoSpellOnSkill,"RL_HAMMER_OF_GOD","RL_RICHS_COIN",1,1000; 20 } 21 if (.@r>=5) { 22 bonus bMaxHPrate,7; 23 bonus bMaxSPrate,7; 24 } 25 if (.@r>=7) { 26 bonus bMaxHPrate,10; 27 bonus bMaxSPrate,10; 28 } |
|||
| Equip Script | None | |||
| Unequip Script | None | |||